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 Post subject: MadJik' all plugins (last updated: ymd 090603)
PostPosted: Sun Dec 09, 2007 5:34 pm 
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Joined: Mon Oct 30, 2006 2:21 pm
Posts: 2028
Location: Lille;France
This is the magical plugins megapack (MadJik All plugins I meant)...
Here is the ZIP Pack of DLLs

Here is the SETUP for the Pack of DLLs New!

Here is the ZIP Pack of Sources
:!: Some are Code for the CodeLab, and some are VS2008 C# express!

You could find a guide to transform Code for CodeLab to VS2008 C# express plugin using indirectUI.
Click on this link: viewtopic.php?f=5&t=23344

I will maintain this post to list my plugins, adding the newer in alphabetic order without any comment.
I recommand you to follow the links for each plugin as you'll have more explanation about them.

Note:
This plugins package is distributed under a Creative Commons Attribution-Noncommercial-Share Alike 2.0 France license:
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List of the MadJik's plugins:
----------------
Bars plugin (submenu Render)
viewtopic.php?f=16&t=4997
----------------
Buttons plugins (submenu Render)
viewtopic.php?p=247551
----------------
Drawing Curved Shapes aka Shiroshapes (submenu Render)
viewtopic.php?f=16&t=3464
/should be replaced by Rosaces/
----------------
Displacement (submenu Distort)
viewtopic.php?f=5&t=23344
/This is a link to a guide. This version is still work in progress.../
----------------
Frames (submenu Render)
viewtopic.php?f=16&t=20533
----------------
GenTree or TreeGen: Generator of Trees & Branches (submenu Render)
viewtopic.php?f=16&t=5106
viewtopic.php?p=67583#p67583
----------------
Gradient Blur (submenu Blur)
viewtopic.php?f=16&t=20884
----------------
Gravity (submenu Distort)
viewtopic.php?f=16&t=22435
----------------
Grid Maker Plugin v3.2 (submenu Render)
viewtopic.php?f=16&t=4879
Link to XY Coords (submenu Render)
viewtopic.php?p=67593#p67593
----------------
Hexagonal Grid V3 (submenu Render)
viewtopic.php?f=16&t=3607
----------------
KaleidGen:Computer generated Kaleidoscopes (submenu Render)
viewtopic.php?f=16&t=5634
----------------
Kaleidoscope your picture (submenu Distort)
viewtopic.php?f=16&t=4034
----------------
Light Rays (submenu Render)
viewtopic.php?f=16&t=5231
----------------
Majority Color Effect (submenu Stylize)
viewtopic.php?f=16&t=4661
----------------
Mazes (submenu Render)
viewtopic.php?f=16&t=22957
----------------
Moire (submenu Texture)
viewtopic.php?f=16&t=22959
----------------
Motion sharpen (submenu Distort)
viewtopic.php?f=16&t=23869
----------------
Oblique Effect Plugin (submenu Distort)
viewtopic.php?f=16&t=2963
----------------
Page Curl Effect Plugin (submenu Distort)
viewtopic.php?f=16&t=24649
----------------
Panelling Effect Plugin (submenu Distort)
viewtopic.php?f=16&t=3074
----------------
Polar transformations Plugin (submenu Distort)
viewtopic.php?f=16&t=23957
----------------
Radial Colors (submenu Texture)
viewtopic.php?p=120805#p120805
----------------
Rainbow Twist Colors (submenu Texture)
viewtopic.php?p=120806#p120806
----------------
Randome lines generator (submenu Render)
viewtopic.php?f=16&t=22067
----------------
Rosaces (submenu Render)
viewtopic.php?f=16&t=23287
----------------
Seamless Texture Maker (submenu Distort)
viewtopic.php?f=16&t=5334
----------------
Sine Wave Distort Plugin (submenu Distort)
viewtopic.php?f=16&t=5663
----------------
Sparkles (submenu Render)
viewtopic.php?f=16&t=23881
You could need as well the Plugins from kshotts for other similar effects...
viewtopic.php?f=16&t=20241
----------------
Spiral (submenu Render)
viewtopic.php?f=16&t=22430
You could need as well the Plugin Equation by Curtis for other kind of spirals/curves...
viewtopic.php?f=16&t=22521
----------------
SpiroGraph (submenu Render)
viewtopic.php?f=16&t=5945
----------------
Splashes (submenu Render)
viewtopic.php?f=16&t=23888
----------------
Tiles Reflection (submenu Distort)
viewtopic.php?f=16&t=20657
There is not more need to have this one as the modification is now in the standard effect...
/delete the TilesR.dll from your effect folder/
I've added in the pack a Tiles.dll (blue icon). You could have rectangular tiles with it...
----------------
Tube Effect (submenu Distort)
viewtopic.php?f=16&t=4104
----------------
TwistZ (submenu Distort)
TwistZ is back... Only in this package!
----------------
Vibrato (submenu Texture)
viewtopic.php?f=16&t=4330
----------------
Volutes (submenu Render)
viewtopic.php?f=16&t=29576
----------------
Water Reflection (submenu Distort)
viewtopic.php?f=16&t=2911
----------------
Waves plugin (submenu Distort)
viewtopic.php?f=16&t=4253
----------------
Wet Floor Reflection plugin (submenu Distort)
viewtopic.php?f=16&t=2520
----------------
XY Coords (submenu Render)
viewtopic.php?p=67593#p67593
----------------

////Last changes:
Gravity new feature
HexaGrid new features
Volutes new features
Kaleidogen new update (bug fix)

See above and links for details

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Last edited by MadJik on Wed Jun 03, 2009 2:22 pm, edited 38 times in total.

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 Post subject: Re: Many updates of plugins for the new Paint.net v3.20
PostPosted: Sun Dec 09, 2007 5:46 pm 
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Joined: Thu Aug 24, 2006 2:13 pm
Posts: 603
Location: Denmark
Thanks. Great to have them all in one zip. * Downloads and install.*

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 Post subject: Re: Many updates of plugins for the new Paint.net v3.20
PostPosted: Sun Dec 09, 2007 6:58 pm 
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Joined: Tue May 08, 2007 8:22 pm
Posts: 3560
Location: Central Florida
Your a life saver, Madjik. :wink:

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Gallery News: I now have Windows 7. I'll get to work on the next update.


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 Post subject: Re: Many updates of plugins for the new Paint.net v3.20
PostPosted: Sun Dec 09, 2007 8:18 pm 
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Joined: Tue Jul 17, 2007 6:26 pm
Posts: 2129
Location: In a lobby....
I have one large complaint.

The inconsistincy of names for the same plug-in. I have two Water Reflections and one Waves, all doing the same effect. Which one should I keep?

I also have a tube oblique twice. Which one to keep?

I also have two tile reflection and one tiles reflection. I could go on some more, so I will.

Why does BB's updated Reflection plug-in go, and I quote: "Wet Floor relections..."? It isn't much of a fault, but makes it look inconsistant and a tad messy.

I have two Gen Tree's. It makes my PDN plug-in menu messier than it should.

While 99% of the plug-in's are great, presentation and conisistancy isn't as good. Seeing how you made them, which ones should I get rid off?

Attachment:
Doubles.jpg


EDIT: And also, my plug-in folder. http://i17.tinypic.com/71xjwrb.jpg

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 Post subject: Re: Many updates of plugins for the new Paint.net v3.20
PostPosted: Sun Dec 09, 2007 8:45 pm 
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Joined: Mon Oct 30, 2006 2:21 pm
Posts: 2028
Location: Lille;France
Andrew D wrote:
I have one large complaint.

The inconsistincy of names for the same plug-in. I have two Water Reflections and one Waves, all doing the same effect. Which one should I keep?

I also have a tube oblique twice. Which one to keep?

I also have two tile reflection and one tiles reflection. I could go on some more, so I will.

Why does BB's updated Reflection plug-in go, and I quote: "Wet Floor relections..."? It isn't much of a fault, but makes it look inconsistant and a tad messy.

I have two Gen Tree's. It makes my PDN plug-in menu messier than it should.

While 99% of the plug-in's are great, presentation and conisistancy isn't as good. Seeing how you made them, which ones should I get rid off?

Attachment:
Doubles.jpg


EDIT: And also, my plug-in folder. http://i17.tinypic.com/71xjwrb.jpg

For the Water reflection vs Waves (and/or vs Sin Waves) they aren't equals...
Follow the links of each from the first post of this topic, you should see the differences...

There is a tile reflection plugin in the package (blue icon) with which you could set rectangle tiles...
you could delete the other tileS that is the older version...

For Boltbait as well, you'll find the answer if you follow the link of it from the first post of this topic...

Gentree, TreeGen, they are two approches of this plugin, two differentes methods.
GenTree is the older. I know some users who want to have the both... So..

Fill free to delete every plugins you fill you don't need...

From your folder list, you could delete:
...reflectionflat.dll (now wetfloor.dll)
...TilesR.dll (tileS old version)
...Water.dll (old version)
...Gentree.dll

Strange?
...Paint.net.dll (I don't know why you have this in that folder!)
...TubeOblique.dll is unique, I don't understand why you have it twice...

Edit: My effect folder (marked in blue Dll unzipped from the package)
Attachment:
effects.png

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Last edited by MadJik on Sun Dec 09, 2007 9:10 pm, edited 1 time in total.

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 Post subject: Re: Many updates of plugins for the new Paint.net v3.20
PostPosted: Sun Dec 09, 2007 9:09 pm 
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Joined: Tue Jul 17, 2007 6:26 pm
Posts: 2129
Location: In a lobby....
MadJik wrote:
For the Water reflection vs Waves (and/or vs Sin Waves) they aren't equals...
Follow the links of each from the first post of this topic, you should see the differences...

There is a tile reflection plugin in the package (blue icon) with which you could set rectangle tiles...
you could delete the other tileS that is the older version...

For Boltbait as well, you'll find the answer if you follow the link of it from the first post of this topic...

Gentree, TreeGen, they are two approches of this plugin, two differentes methods. I know some users who want to have the both... So..

Fill free to delete every plugins you fill you don't need...

From your folder list, you could delete:
...reflectionflat.dll (now wetfloor.dll)
...TilesR.dll (tileS old version)
...Water.dll (old version)

Strange?
...Paint.net.dll (I don't know why you have this in that folder!)
...TubeOblique.dll is unique, I don't understand why you have it twice...


I don't know why Paint.NET .dll is in their either, TBH.

And the weird thing about Tube Oblique is that I deleted that .dll, and now it dosen't appear at all..... And it re-appears when I put Paint.NET.dll in there....

And my only problem with the Tree Gen's is that they are called the same thing in PDN, which confuses me.

Anyways....I've pretty much got it set up. Thanks.

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 Post subject: Re: Many updates of plugins for the new Paint.net v3.20
PostPosted: Sun Dec 09, 2007 9:12 pm 
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Joined: Mon Oct 30, 2006 2:21 pm
Posts: 2028
Location: Lille;France
I've edit my post since you've answered...

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 Post subject: Re: Many updates of plugins for the new Paint.net v3.20
PostPosted: Mon Dec 10, 2007 3:58 am 
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Site Admin, 2008 "Monet" Award Winner, and 2008 King of Paint.NET
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Joined: Fri Dec 22, 2006 8:29 am
Posts: 5708
Location: http://tinyurl.com/6kqz9v
Thanks for putting all your plugins into 1 Zip, now I don't have to hunt them all down. :)

I think plugin makers who have lots of plugin like Madjik should make a topic like this one too, hint hint.

Sticky'd

Madjik: please edit the title so users know it's all your plugins.

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 Post subject: Re: MadJik' all plugins for the new Paint.net v3.20
PostPosted: Mon Dec 10, 2007 4:52 am 
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Joined: Mon Oct 30, 2006 2:21 pm
Posts: 2028
Location: Lille;France
Stick'd! Wow, thanks!

Title updated...

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 Post subject: Re: MadJik' all plugins for the new Paint.net v3.20
PostPosted: Mon Dec 10, 2007 3:08 pm 
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Joined: Thu Sep 20, 2007 8:21 pm
Posts: 121
Much thanks, Madjik.

One question, though:

Quote:
Add Noise +
viewtopic.php?f=16&t=20315
There is not more need to have this one as the modification is now in the standard effect...
/delete the addnoise.dll from your effect folder/


I have "AddNoise2.dll" in my effects folder . . . is this the dll I need to delete?

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 Post subject: Re: MadJik' all plugins for the new Paint.net v3.20
PostPosted: Mon Dec 10, 2007 3:23 pm 
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Location: Lille;France
taboo wrote:
Much thanks, Madjik.

One question, though:

Quote:
Add Noise +
viewtopic.php?f=16&t=20315
There is not more need to have this one as the modification is now in the standard effect...
/delete the addnoise.dll from your effect folder/


I have "AddNoise2.dll" in my effects folder . . . is this the dll I need to delete?

Yes, thanks for the report, I'll update the first post...

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 Post subject: Re: MadJik' all plugins for the new Paint.net v3.20
PostPosted: Mon Dec 10, 2007 3:34 pm 
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Beauty. And thanks again, Madjik.

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 Post subject: Re: MadJik' all plugins for the new Paint.net v3.20
PostPosted: Mon Dec 10, 2007 4:07 pm 
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Joined: Fri Jun 15, 2007 6:24 pm
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You are great Thank You!

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 Post subject: Re: MadJik' all plugins for the new Paint.net v3.20
PostPosted: Mon Dec 10, 2007 10:12 pm 
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Joined: Sun Dec 09, 2007 9:46 am
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Location: Oklahoma, USA
Excuse me, but could someone tell me why every plugin I have downloaded on my computer won't let me open them? I keep getting an error message saying the image type is not recognized, and cannot be opened. I love what I can do with Paintnet so far and would really like to try these plugins, if at all possible. Thanx!!


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 Post subject: Re: MadJik' all plugins for the new Paint.net v3.20
PostPosted: Mon Dec 10, 2007 10:28 pm 
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burd_on_a_wire wrote:
Excuse me, but could someone tell me why every plugin I have downloaded on my computer won't let me open them? I keep getting an error message saying the image type is not recognized, and cannot be opened. I love what I can do with Paintnet so far and would really like to try these plugins, if at all possible. Thanx!!

viewtopic.php?f=16&t=2023
http://searchpaint.net/

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