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 Post subject: Firey Text
PostPosted: Mon Dec 04, 2006 8:41 am 
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Here's how you can create neat firey text like this:
Image

(More images will be added later, it's kind of late at the moment)

  1. Create the text layer, white on black:
    1. Use a large, blocky font
    2. Blur this layer with a gaussian blur so that the details of the text are still recognizable (holes in letters like 'A' shouldn't end up closed). One eighth the point size works well. The stronger the blur, the less readable the final output will be.
  2. Create the difference clouds layer
    1. Set the blending mode for the clouds layer to 'Negation'
    2. Render clouds with the scale for the clouds at roughly twice the font size.
    3. Repeat it a bunch to get a whispy look
  3. Use Levels to adjust the clouds layer. Open the levels adjustment, hit Reset, then under the output area, the replace the default values of 255, 1.00, 0 with 128, 2.0, 0. These are the output White point, output gamma, and output black point, respectively.
  4. Use Levels to adjust the text layer. Open the levels adjustment, hit Reset, then change the input white point (the top-left textbox) to 210.
  5. Flatten the image.
  6. Use Levels to adjust the flattened image. Open the levels adjustment, hit Reset, then change the input range (the textboxes on the left) to 255, 96 (it defaults to 255, 0).
  7. Open up the Curves adjustment. Choose 'RGB' under 'Transfer map', then uncheck the 'Red' and 'Green' checkboxes so you're only modifying the blue channel, add a control point as shown below. Do the same for the green channel so you have the curves shown below.
    Image


Last edited by Tom Jackson on Wed Dec 06, 2006 5:14 pm, edited 2 times in total.

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 Post subject:
PostPosted: Mon Dec 04, 2006 9:39 am 
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This is what I get:
Image

I suggest you to do the step 3 before step 2.a you'll see the effect on the text.

Also we need Adjustment/Curves - RGB and reduce separetly blue / green curves to obtain fire color...

BTW nice effect!!!

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 Post subject:
PostPosted: Mon Dec 04, 2006 5:45 pm 
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This is nice!

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 Post subject:
PostPosted: Mon Dec 04, 2006 6:07 pm 
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My work*:
Image
*Obviously more than just the prescribed steps were used to create this text. It was all done in PDN.

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Last edited by barkbark00 on Wed Mar 28, 2007 2:47 pm, edited 1 time in total.

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 Post subject:
PostPosted: Mon Dec 04, 2006 7:56 pm 
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@ BarkBark00: Even better !!! Great! (but why Brad and not Bark ;) )

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 Post subject:
PostPosted: Mon Dec 04, 2006 8:04 pm 
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Brad is my name.

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 Post subject:
PostPosted: Mon Dec 04, 2006 10:25 pm 
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I was suspecting something like that :lol:

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 Post subject:
PostPosted: Mon Dec 04, 2006 11:07 pm 
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Nice tutorial.

Here's my reproduction:

Image

barkbark00, I like yours as well.

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 Post subject:
PostPosted: Mon Dec 04, 2006 11:08 pm 
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Hmm... I got this.
Image
Not excactly what I wanted, so I'm going to try a little something different :)
Nevertheless, it's VERY cool :)

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 Post subject:
PostPosted: Tue Dec 05, 2006 12:38 am 
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I got this by repeating the cloud layer several times. And obviously a little hue/saturation. :P

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 Post subject:
PostPosted: Tue Dec 05, 2006 12:12 pm 
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It's pretty, but not what I expected.


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 Post subject:
PostPosted: Tue Dec 05, 2006 1:59 pm 
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Bob wrote:
It's pretty, but not what I expected.


Try again using for the clouds a smaller scale and/or higher roughness...

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 Post subject:
PostPosted: Wed Dec 06, 2006 1:18 pm 
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Im not getting the whispy effect. So the LAYER is DIFFERANCE and the CLOUDS are NEGAGATION or w/e. Right? :?:

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 Post subject:
PostPosted: Wed Dec 06, 2006 1:58 pm 
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Redcow wrote:
Im not getting the whispy effect. So the LAYER is DIFFERANCE and the CLOUDS are NEGAGATION or w/e. Right? :?:

nope. Layer is NEGATION and clouds are DIFFERENCE.

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 Post subject: Re: Firey Text
PostPosted: Wed Dec 06, 2006 4:46 pm 
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I've tried again and it isn't clear how to do !
Yes the clouds layer is Negation and the clouds effect mode is difference.
But it seems to work also in reverse. The result depends on how many time you use the clouds effect...
I have to inverse the color some time before Flattening some time after. I manage to have the edge and the middle of the letter near white before I change the RGB values.
Adjusting the brightness/contrast is a method to reduce the flame outside the text. But also it is strongly depending on the clouds image. You could take this part as optionnal and/or try to find the values for your image.

At the beginning I suggest to use a wave effect with the blur on the text. It's "breaking" the lines for a better rendering.
I hope it's help... :roll:

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